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[WebGL] Audio sources are not looping when played using PlayScheduled
How to reproduce: 1. Open the attached project ("case_1199920-Unity-bugs.zip") 2. Open the repro scene ("WebGLPlayScheduledLoopBug")... Read more
!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key
Steps to reproduce : - import the project attached - open the scene cheat-menu - press play and start typing on the keyboard - noti... Read more
[SerializeReference] Crash when using SerializeReference with preloaded ...
1) Pull attached changeset 2) Build a standalone player, windows x64 was tested locally. 3) Launch player, crash! Read more
4.5+ shader compiler hangs on windows when entering play mode
Closed: Number of fixes for shader compiler were added in Unity 5 cycle. User doesn't experience it anymore in 5.1. UnityShaderComp... Read more
[NavMesh] RuntimeNavMeshBuilder: Source mesh Combined Mesh does not allo...
Only reproducible with runtime navmesh components from https://github.com/Unity-Technologies/NavMeshComponents. Steps to reproduce: ... Read more
[Light Probes] Light Probes ignore ambient light when not in shadow
Reproduction steps: 1) Open attached project "Probes Issue" 2) Wait for baking to complete --- Notice that light probes have an almo... Read more
[Shadows] Shadows on game object intersection are not affected by Blur R...
Reproduction steps: 1. Open attached Unity project. 2. Open "scene" scene. 3. Open "Assets > CustomLightmapParameters" and change "B... Read more
[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...
1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more
[Input System] DualShock4 Controller returns random Input values when co...
How to reproduce: 1. Open the user attached project 2. Connect a DualShock 4 controller via a Bluetooth 3. Launch Steam 4. Click Win... Read more
[Worker thread] Unity Editor freezes when trying to close it after calli...
Steps to reproduce: 1. Download and open the attached project 2. Open scene "TestScene" 3. Hit play 4. Hit play again to stop 5. Att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph