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14
votes
Won't Fix

Loading Asset Bundle, which has renamed script, loses references to that...

Asset Bundles

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May 19, 2015

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Version/s: 5.0.0p2

How to reproduce:1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip2... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

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Aug 23, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX12

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Jun 15, 2017

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Version/s: 2017.1.0b10

1. Open QA stripped project2. Open scene3. Switch to android or iOS platform-- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.0b10... Read more

18
votes
Active

Touch doesn't fully press UI buttons when using the new Input System

Package: Input System

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Nov 09, 2021

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Version/s: 1.2.0

Reproduction steps:1. Open the attached project "Touch_build_test"2. Go to File -> Build Settings3. Make sure Development Build i... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

12
votes
Fixed

"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...

Progressive Lightmapper

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Jan 13, 2020

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Version/s: 2019.3.0f3, 2020.1.0a1

Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more

15
votes
Duplicate

[iOS] Memory leak in GetPixels and GetPixels32

iOS

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Feb 26, 2015

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Version/s: 4.6.3f1

To Reproduce: 1. Open & deploy the attached project to iOS.2. After run transfer the debug session to instruments profiler.3. Ob... Read more

12
votes
Won't Fix

Text is not aligned correctly when using custom font

UI

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Mar 17, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project2. Open scene "FontText"3. Notice that text is no aligned correctly when using custom font Read more

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

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May 18, 2017

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Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

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