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11
votes
Active

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

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Jan 19, 2023

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device 2. Enter Play Mode 3. Press the “... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

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Jul 29, 2016

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Version/s: 5.4.0f2

Reproduction steps: 1. Open the project 2. Turn on SteamVR 3. Open "trailrenderer_clear_crash" scene 4. Play the scene with both Sce... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

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Apr 13, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Open scene, bake lightmaps 3. Make a copy of scene 4. Bake lightmaps in the copy 5. Lightm... Read more

12
votes
Not Reproducible

Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...

Asset - Database

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Sep 13, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Create and open a new Universal RP template project 2. Observe the console window Expected result: no errors a... Read more

15
votes
Won't Fix

Add T4 templates to user script projects

Scripting

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Dec 28, 2013

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Version/s: 4.3.1f1

While editing scripts in MonoDevelop, user has created text templating "T4 Template" file, which was successfully added in file hier... Read more

20
votes
Won't Fix

[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy

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Sep 05, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project 2. Open scene "GameScreen" 3. Select "DRAG THIS OBJECT IN EDITOR" and move it in posit... Read more

13
votes
Won't Fix

IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....

Scripting

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Feb 10, 2015

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Version/s: 4.6.1p2

Reproduction steps: 1) Open attached "ZlibIL2CPP" project in the Unity Editor. 2) Switch to iOS build configuration 3) Open Player S... Read more

42
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

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Mar 13, 2016

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Version/s: 5.3.2p4

Reproduction steps: 1. Open attached "Stripped4" Unity project(4gb file). 2. Open and play "Physics Based Tank Controller/Scene/Demo... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

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Jul 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. open users attached project 2. play scene 'StaticBatchNotFullyBatch' 3. enable frame debugger 4. check vertic... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

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Feb 02, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene Irradiance 3. Switch directional light between realtime and baked 4. Compare in... Read more

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