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11
votes
Won't Fix

[Addressables]Timeline's signals won't launch when lhe Timeline is loade...

Package: Build Pipeline - Addressables

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Sep 21, 2020

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Version/s: 1.15.1

Reproduction steps: 1. Download and open the user-attached project "AddressablesTimelineBug.zip" 2. Open the Addressables Groups win... Read more

16
votes
Fixed

Mismatched serialization in the builtin class 'Mesh'

Serialization

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Jan 30, 2014

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Version/s: 4.3.3f1

To reproduce: 1. Open attached project 2. Open MismatchError scene Expected result: No error Actual result: Error is thrown: Mismatc... Read more

13
votes
Postponed

Cannot override type of [SerializedReference] fields in prefab instances

Scene Management

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Nov 18, 2019

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Version/s: 2019.3, 2019.3.0b11, 2020.1

To reproduce: 1) Open the attached project and scene 2) Select Polymorphic Prefab in the hierarchy 3) Change Derived Class 1 to some... Read more

38
votes
Not Reproducible

[Gamma/Linear] Realtime vs. Baked lighting inconsistent results

Progressive Lightmapper

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Mar 17, 2015

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Version/s: 5.0.0f4

Lighting is predictable in real-time and baked applications in linear space only. Gamma baking yields results similar to linear baki... Read more

18
votes
Fixed

Animations have a small twitch at the end and beginning

Animation

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Oct 25, 2013

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Version/s: 4.3.0b6

To reproduce: 1. Download and open: http://files.unity3d.com/will/MecanimTute.zip 2. Open scene Tutorial-done 3. Enter play mode 4. ... Read more

13
votes
Not Reproducible

WWW.text results in NSURLErrorDomain error -1012 on device

iOS

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Mar 27, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open attached project 2. Open scene test.unity - Try running the scene in Editor to see expected results 3. B... Read more

14
votes
Fixed

When copying text in a multiline Input Field and then pasting it, new li...

UI

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Nov 17, 2014

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Version/s: 4.6.0f2

To reproduce this issue: 1. Open the attached project 2. Open 'test' scene 3. It has input field with line type: 'Multi Line Newlin... Read more

11
votes
Fixed

NavMeshQuery's BeginFindPath returns an ArgumentException when the Agent...

AI Navigation

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Sep 18, 2020

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Version/s: 2018.4, 2020.1.5f1, 2020.2

How to reproduce: 1. Open user-submitted project (UnityPathfindingTesting.zip) 2. Open the PathfindingTesting scene 3. Enter Play Mo... Read more

12
votes
Fixed

Windows Store: IL2CPP does not support plugins targeting .NET 4.0+ or re...

Windows Store Apps

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Nov 04, 2015

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Version/s: 5.3.0b5

At this point in time, using IL2CPP scripting backend on Windows Store limits your assemblies to targeting up to .NET 3.5 (the same ... Read more

12
votes
Won't Fix

Identical Asset bundles differ bitwise when building Addressable content

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Aug 24, 2021

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Version/s: 2020.3.17f1, 2021.1.17f1, 2021.2.0b9, 2022.1.0a5, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

How to reproduce: 1. Open the user's attached project 2. Open Scenes/SampleScene 3. Go to Window -> Asset Management -> Addressables... Read more

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