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[GPU PLM]Fallback from CPU Lightmapper in CL_MEM_OBJECT_ALLOCATION_FAILU...
Prerequisites:For reproducing this bug you'll need to download the ArchVizPRO Interior Vol. 6 package from here: https://assetstore.... Read more
NavMeshQuery's BeginFindPath returns an ArgumentException when the Agent...
How to reproduce:1. Open user-submitted project (UnityPathfindingTesting.zip)2. Open the PathfindingTesting scene3. Enter Play Mode4... Read more
The UI jitters when attempting to pan the camera
To reproduce this bug: 1. Open the attached project2. Open the 'Main' scene3. Run the game4. Try to pan the camera by clicking and d... Read more
[XR][Android] Image effects are not rendering properly with single-pass
1) Download project, set up Singleppass stereo capable android device2) Observe settings are set to Single pass and Daydream3) Deplo... Read more
[Ventura][Silicon] Game/Scene view flickers when entering the Play Mode ...
Reproduction steps:1. Open the attached project “FlickerTest”2. Enter the Play Mode Expected result: The Game view is visible withou... Read more
Android Install Location changes when Exporting Project
Reproduction steps:1. Open the attached project “BugRepro”2. Open “Build Settings > Player Settings > Other Settings” and chan... Read more
[Linear] Previewing animated material's color for the second time result...
Steps to reproduce: 1. Open attached project2. Open scene "ExampleScene"3. In hierarchy, doubleclick on "Quad" to focus on it4. Open... Read more
Cannot override type of [SerializedReference] fields in prefab instances
To reproduce:1) Open the attached project and scene2) Select Polymorphic Prefab in the hierarchy3) Change Derived Class 1 to somethi... Read more
Crash when accessing transform component after calling Resources.UnloadU...
Reproduction steps: download and open the attached project switch to android platform and make a build install the apk to an android... Read more
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