Search Issue Tracker
Fixed in 4.6.3
Votes
14
Found in
4.6.0b17
Issue ID
633562
Regression
No
The UI jitters when attempting to pan the camera
To reproduce this bug:
1. Open the attached project
2. Open the 'Main' scene
3. Run the game
4. Try to pan the camera by clicking and dragging on the background
5. The UI jitters as if its position is off by one frame
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
shubhamswaraj2021
Aug 18, 2020 16:59
good one <a href="https://www.lyricsauto.com">lyricsauto</a>
fueldown
Sep 25, 2014 09:28
I am using rotation animations on my panel which has some child elements. when rotating, the child elements seem to jitter. I can't leave the power flower in the middle because all elements are relatively positioned.
Mikeysee
Sep 17, 2014 00:11
This only happens if you use screen space camera on the Canvas. I suspect its to do with the anchoring and repositioning system. If you leave the power flower in the middle then you don't get the jitter.