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20
votes
Not Reproducible

blender exported model crashes editor on inport

Asset Import

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Nov 13, 2013

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Version/s: 4.3.0f4

-e: see title -repro: --imported attached fbx or blender file into empty project (see all the way down) --NOTICE the editor crashes Read more

19
votes
Duplicate

OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances

Physics2D

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Dec 15, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - import the project attached - open the "Test" scene - press play and notice the messages in the console Dup... Read more

17
votes
Fixed

alt-tabbing away from fullscreen game stops updates

Graphics - General

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Feb 21, 2014

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Version/s: 4.3.4f1

-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more

15
votes
Fixed

When TalkBack is active on android, touch input is affected by it

Android

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Nov 19, 2014

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Version/s: 4.6.0f2

When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more

18
votes
Duplicate

[Regression] Hitting 'Apply' on a prefab with cloth collider creates mul...

Asset - Database

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Dec 22, 2017

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Version/s: 2017.3.0a7, 2017.3.0f3

How to reproduce: 1. Create new project file 2. Add a new 3D GameObject in Hierarchy Window 3. Add Cloth component 4. Drag GameObje... Read more

13
votes
By Design

[XR][Oculus GO][Oculus Quest] Compute and Geometry shader results in bla...

XR SDK

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Mar 27, 2019

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Version/s: 2017.4.0f1, 2018.3.4f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Errors produced in logcat: "The given primitive topology does not match with the topology expected by the geometry shader" To repro... Read more

242
votes
Postponed

The amount of mesh trees being rendered does not change when changing th...

Terrain

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Dec 07, 2013

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Version/s: 4.3.1f1

Steps to reproduce : - create a new project - create a terrain and a tree - in the terrain component open the Place Tree option - a... Read more

18
votes
Fixed

creating prefab from interactive cloth in the scene crashes the editor

Physics

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Dec 16, 2013

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Version/s: 4.3.1f1

1) I created an object with interactive cloth and a cloth renderer. I setup the cloth colliders and see it behave like cloth when I ... Read more

22
votes
Fixed

Cannot add assets to a ScriptableObject asset with AssetDatabase.AddObje...

Scripting

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Jun 28, 2013

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Version/s: 4.2.0b2

In case the main Asset is a ScriptableObject, AssetDatabase.AddObjectToAsset (subObj, mainAsset) "mixes up" incoming parameters and ... Read more

20
votes
Fixed

Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously

Android

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Oct 17, 2013

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Version/s: 4.2.1f4

The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more

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