Search Issue Tracker
[NavMesh] RuntimeNavMeshBuilder: Source mesh Combined Mesh does not allo...
Only reproducible with runtime navmesh components from https://github.com/Unity-Technologies/NavMeshComponents. Steps to reproduce: ... Read more
Realtime Lights in VR do not render properly in Stereo
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Expected result: Light is visible on a plane in bo... Read more
Assigning a custom Debug.logger.logHandler doesn't intercept thrown exce...
To reproduce: 1. Open project 2. Press play Notice that the "Test" class intercepts Debug.Log and Debgu.LogException, but doesn't in... Read more
Crash with Fatal signal 11 (SIGSEGV) when loading scene asynchronously
The crash is reproducible with the release build only. It does not happen when the development build is enabled in the build setting... Read more
LoadLevelAsync Hangs for a Moment when Loading a Scene with Large Audio ...
Reproduction steps: 1. Open attached project "LoadLevelHiccup" 2. Open scene "Splash" 3. Enter play mode 4. Notice that the scene sh... Read more
Standalone player is always on top
To reproduce: 1. Open new project 2. Make Windows Standalone build 3. Run build in Windowed mode 4. Drag player window around scr... Read more
[Windows] "Layout update is struggling to process current layout " error...
To reproduce: 1. Open my attached project "DoYouCopy.zip" 2. In Hierarchy window, find "ButtonMap" Game Object and select it 3. In H... Read more
creating prefab from interactive cloth in the scene crashes the editor
1) I created an object with interactive cloth and a cloth renderer. I setup the cloth colliders and see it behave like cloth when I ... Read more
OnTriggerEnter2D behaves like OnTriggerStay2D under certain circumstances
Steps to reproduce : - import the project attached - open the "Test" scene - press play and notice the messages in the console Dup... Read more
Scrollbar stops velocity of 'Scroll Rect' unexpectedly
Reproduction Steps: 1. Open User's project 2. Run "TestScene" -Note: "Scrollbar On" should be activated, therefore greyed. 3. Try pu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player