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[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...
How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Select the Reflection Probe in the scene and Bake it- No... Read more
Streaming audio is broken
Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce:- Open attached project and launch "AudioTest" scene- Hit Play- Press... Read more
WebcamTexture Doesn't work on HoloLens 2
1. What happenedWebcamTexture doesn't work on the HoloLens 2. It works in the editor and HoloLens 1. HoloLens 22. How we can reprodu... Read more
A few Gingerbread devices freeze after the app is closed or sent to back...
The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with... Read more
Method WheelCollider.GetGroundHit and terrain changes causes unity crash
Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play s... Read more
[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...
Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more
m_TransformInfo.localAABB.IsValid when reimporting the example project.
Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more
Sampler Limit 16 exceeded in URP Lit shader
We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more
The Editor does not align with OS preferences when font smoothing is dis...
How to reproduce:1. Create a new project2. Open General preferences (Edit → Preferences → General)3. In the Editor Default Text Rend... Read more
UI elements flicker with Editor on a second monitor and Game window on t...
Steps to reproduce:1) Open the attached project.2) Place the Editor window on a second monitor.3) Detach the Game tab from the Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes