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12
votes
Fixed

Project Startup time slow due to unmatched Custom Dependencies

Asset - Database

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Sep 08, 2020

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Version/s: 2019.4

When a project with a large number of Prefabs, which have many scripts, is fully imported, and the Editor is restarted, there is a l... Read more

29
votes
Not Reproducible

HoloLens holograms warp and pivot despite correct setting of stabilisati...

XR SDK

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Mar 14, 2018

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Version/s: 2018.1.0b10

How to reproduce:1. Open the attached project2. Switch platform to UWP3. Build and Deploy to HoloLens4. Once the app is running gaze... Read more

13
votes
Fixed

[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...

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Aug 11, 2022

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Version/s: 2021.3.8f1, 2023.1.0a6, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce:1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip"2. Make sure that MSAA is enabled and set t... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

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Dec 03, 2014

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Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more

23
votes
Fixed

[iOS] "Application.Integrate Assets in Background" is taking up more time

iOS

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Jul 01, 2014

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Version/s: 4.5.0f6

Build and run project for iOS and check the time of Loading.UpdatePreloading->Application.Integrate Assets in the Unity profiler.... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more

13
votes
Fixed

[Asset Bundle] Unity fails to load the object with script that has the s...

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

35
votes
Fixed

adb locks Unity editor and the editor starts to hang when trying to clos...

Android

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Nov 05, 2013

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Version/s: 4.3.0f2

adb locks Unity editor and the editor starts to hang when trying to close it. This is only reproducible in Windows and it is a regre... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

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Oct 03, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more

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