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35
votes
Fixed

adb locks Unity editor and the editor starts to hang when trying to clos...

Android

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Nov 05, 2013

-

Version/s: 4.3.0f2

adb locks Unity editor and the editor starts to hang when trying to close it. This is only reproducible in Windows and it is a regre... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

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Oct 03, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

13
votes
Fixed

[iOS] Push Notifications not Enabled in Xcode Project when NotificationS...

iOS

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Apr 22, 2016

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Version/s: 5.4.0b15

To Reproduce: 1. Build the attached project.2. Open it in Xcode.3. Observe that the "Remote Notifications" tab is not enabled in Cap... Read more

33
votes
Fixed

MonoDevelop fails to fully open from within Unity

CodeEditors

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Jan 07, 2014

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Version/s: 4.3.1f1

When the JavaScript script file is double-clicked in Unity editor for the first time after restarting computer, MonoDevelop fails to... Read more

14
votes
Fixed

NetworkManagerHUD "Uncaught TypeError: Cannot read property 'id' of null...

Networking

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Dec 12, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project2. Build and Run on WebGL3. Click "LAN Client(C)"4. Click "Cancel Connection attempt"5. Repeat... Read more

16
votes
Duplicate
33
votes
Fixed

Anti aliasing does not work on Android devices

Android

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Jan 01, 2014

-

Version/s: 4.3.2f1

Anti aliasing does not work on Android devices when the "8x Multi Sampling" anti aliasing option is selected in the quality settings... Read more

20
votes
Fixed

[LoadLevel] Ambient GI and reflection probes not loaded if continuous ba...

Global Illumination

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Nov 17, 2014

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Version/s: 5.0.0b13

Note: This fix is for scenes loaded from asset bundles. Loading simply in editor still won't load GI, but that's known and will be f... Read more

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