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14
votes
Won't Fix

[Worker thread] Unity Editor freezes when trying to close it after calli...

Scene Hierarchy

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Oct 16, 2016

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Version/s: 5.4.2f1

Steps to reproduce:1. Download and open the attached project2. Open scene "TestScene"3. Hit play4. Hit play again to stop5. Attempt ... Read more

16
votes
Fixed

Prefab Variant Instance's Component Positions in the Inspector are incon...

Scene Management

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Jun 24, 2019

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Version/s: 2018.3.0a6, 2019.1.0a1, 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open the "SampleScene1" Scene in the attached "ComponentPositionDidntPropagate.zip" Project2. Double click "Canv... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

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Aug 23, 2017

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Version/s: 2017.1.0f3

How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more

20
votes
Won't Fix

[NavMesh] RuntimeNavMeshBuilder: Source mesh Combined Mesh does not allo...

AI Navigation

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Dec 09, 2017

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Version/s: 2017.1.0p4

Only reproducible with runtime navmesh components from https://github.com/Unity-Technologies/NavMeshComponents.Steps to reproduce:1.... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

12
votes
Fixed

"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...

Progressive Lightmapper

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Jan 13, 2020

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Version/s: 2019.3.0f3, 2020.1.0a1

Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more

17
votes
Fixed

Hover events not processed correctly when hovering over buttons

uGUI

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Jun 07, 2022

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Version/s: 2021.2.17f1

Reproduction steps:1. Open the attached project "1422756_UIEventIssue.zip"2. Enter Play Mode3. Click the "CONTINUE" button4. Hover o... Read more

14
votes
By Design

Incorrect resolutions when reading from the player using Screen.currentR...

MacOS

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Apr 06, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b11, 2023.2.0a9, 2023.3.0a3

Reproduction steps:1. Open the attached project “WrongResolution”2. Go to File > Build Settings3. Make sure that "Development Bui... Read more

12
votes
Fixed

[Input System] DualShock4 Controller returns random Input values when co...

Package: Input System

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Sep 30, 2020

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Version/s: 1.1.0-preview.2

How to reproduce:1. Open the user attached project2. Connect a DualShock 4 controller via a Bluetooth3. Launch Steam4. Click Window ... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

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