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UnmanagedReadOrWrite objects are not disposed off when GZipStream is use...
How to reproduce:1. Open attached “IN-99816” project2. In the Project tab, open the “SampleScene”3. Enter Play mode4. In the Hierarc... Read more
[Android] [iOS] [UnityWebRequest] Requests with "UnityWebRequest" are op...
How to reproduce:1. Set up a Web debugging Proxy application (more information in the comments)2. Set up the test device with the co... Read more
Memory leak warnings are thrown when creating a Particle System GameObject
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System (GameObject > Effects... Read more
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps:1. Open user's attached project2. In Profiler window, set profiling to Editor mode3. Open /Assets/Scripts/AI/Offi... Read more
Adaptive Probe Volumes are not applied to URP Simple Lit or Lit Shaders ...
Reproduction steps:1. Open the attached “IN-94576.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “Directiona... Read more
[window layout] cannot load editor layout, stuck in infinite loop of "fa...
steps to repro:1a. copy the attached "corrupted" LastLayout.dwlt into ~/Library/Preferences/Unity/Editor-5.x/Layouts/default/ (or wi... Read more
The Player freezes on load when building Web platform
How to reproduce:1. Open the “IN-94965_repro“ project2. Select File → Build and Run3. Observe the Player and the Browser console (Ct... Read more
Enter key is not registered when using WasPressedThisFrame with Input Sy...
How to reproduce:1. Open project "InputIssue.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Enter" key Expected res... Read more
"trial version" watermark visible on builds using non-trial licenses
How to reproduce:1. In the hub activate a "Personal" license2. Create a new project3. Build and run the project (File > Build And... Read more
SRP Batcher not working with OpenGL APIs when the project is built
How to reproduce:1. Open the attached "SRPBatcherBenchmark3" project2. Open the "scene_lwbench1" Scene3. Open the Build Settings (Fi... Read more
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