Search Issue Tracker

15
votes
Fixed

[WebGL] Audio sources are not looping when played using PlayScheduled

WebGL

-

May 18, 2017

-

Version/s: 5.6.1f1, 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1199920-Unity-bugs.zip")2. Open the repro scene ("WebGLPlayScheduledLoopBug")3.... Read more

14
votes
Won't Fix

Loading Asset Bundle, which has renamed script, loses references to that...

Asset Bundles

-

May 19, 2015

-

Version/s: 5.0.0p2

How to reproduce:1. Download AssetBundles demo project http://files.unity3d.com/vincent/assetbundle-demo/users_assetbundle-demo.zip2... Read more

16
votes
Won't Fix

Coverage.GetStatsFor API shows 0 hits for generic methods

Code Coverage

-

Sep 20, 2022

-

Version/s: 2021.3.4f1, 2023.2.0a1

Steps to reproduce: Open attached project Enable Code Coverage by pressing Test/Toggle Open Test Runner and run all editor tests Cli... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

-

Jul 06, 2015

-

Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

15
votes
Duplicate

[iOS] Memory leak in GetPixels and GetPixels32

iOS

-

Feb 26, 2015

-

Version/s: 4.6.3f1

To Reproduce: 1. Open & deploy the attached project to iOS.2. After run transfer the debug session to instruments profiler.3. Ob... Read more

12
votes
Fixed

"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...

Progressive Lightmapper

-

Jan 13, 2020

-

Version/s: 2019.3.0f3, 2020.1.0a1

Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

-

Aug 23, 2017

-

Version/s: 2017.1.0f3

How to reproduce:1. Open the "DisplayProject_New" project2. Open the "scene" scene3. Make sure your computer has only one display de... Read more

12
votes
Won't Fix

Text is not aligned correctly when using custom font

UI

-

Mar 17, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1. Open attached project2. Open scene "FontText"3. Notice that text is no aligned correctly when using custom font Read more

15
votes
Won't Fix

Input is not registered on emulator

UI

-

Jan 23, 2015

-

Version/s: 4.6.1f1

To reproduce:1. Create a UI button or toggle button2. Build for WP8.1 (through store apps with phone 8.1 sdk)3. Deploy to an emulato... Read more

21
votes
By Design

The new WWW.bytesDownloaded feature completely freezes Unity

Networking

-

Oct 31, 2013

-

Version/s: 4.3.0f1

Reproduced on 4.3.0f2 The new WWW.bytesDownloaded feature completely freezes Unity until the download completes. This feature was ad... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.