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HoloLens holograms warp and pivot despite correct setting of stabilisati...
How to reproduce:1. Open the attached project2. Switch platform to UWP3. Build and Deploy to HoloLens4. Once the app is running gaze... Read more
Can't alt-tab back to DX11 Standalone
Can't alt-tab back to DX11 Standalone Repro:1. Build and run2. Start fullscreen3. Alt Tab to switch to another app.4. Try to switch ... Read more
Changing Animator.runtimeAnimatorController while running crashes editor
To reproduce:1. Open project, open scene "test", press "Load animation" button.Notice nothing happens.2. Uncomment line 40 in Runtim... Read more
[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...
Steps to reproduce:1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip"2. Make sure that MSAA is enabled and set t... Read more
Oculus VR view is dark with Linear Color space and Single-Pass Rendering
Steps to reproduce:1. Download and open the latest project("linvr.zip")2. Enter Playmode with the Oculus headset3. Compare Game view... Read more
[Cookie] Tree leaves, that are created with tree creator are not affecte...
Reproduction steps:1. Open attached "Test2" project.2. Open "Test Scene" scene.3. Align your view with main camera or play the scene... Read more
Trying to serialize/deserialize an Entities World a second time fails if...
How to reproduce:1. Open attached project "Unity Bugs.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, click on the "H... Read more
[Asset Bundle] Unity fails to load the object with script that has the s...
Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more
[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...
Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more
'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...
Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons