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11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

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Jul 12, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more

29
votes
Postponed

[iOS] Social API LoadUsers returns empty when trying to retrieve users u...

iOS

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Jun 29, 2021

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Version/s: 2019.4.25f1, 2020.3.3f1, 2020.3.6f1, 2021.1.3f1, 2021.2.0a11, 2022.1

Steps to reproduce:1. Open the attached project ("1346620.zip")2. Open "SampleScene"3. Build and deploy the Xcode project to a devic... Read more

24
votes
Fixed

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI Navigation

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Aug 21, 2018

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Version/s: 2017.2.0a2, 2017.4, 2017.4.8f1, 2018.4, 2019.4, 2020.1, 2020.2

Repro steps:1. Open QA attached project "repro_1072945"2. Enter Play Mode and observe the Game View Expected: The moving Cube moves ... Read more

27
votes
Fixed

Oculus VR view is dark with Linear Color space and Single-Pass Rendering

XR SDK

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Mar 06, 2018

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Version/s: 2018.1.0a2, 2018.1.0b9

Steps to reproduce:1. Download and open the latest project("linvr.zip")2. Enter Playmode with the Oculus headset3. Compare Game view... Read more

19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Set aspect ratio to "Remote" if not done autom... Read more

19
votes
Fixed

Button's hitbox is offset when building standalone project for two screens

Windows

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Mar 29, 2019

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Version/s: 2018.3.10f1

Reproduction steps:1. Open the attached build of the project named "Build_1141732_New"2. Select a non-native screen resolution3. Sta... Read more

13
votes
Fixed

[Asset Bundle] Unity fails to load the object with script that has the s...

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

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Dec 03, 2014

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Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more

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