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19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR3. Set aspect ratio to "Remote" if not done autom... Read more

11
votes
Won't Fix

[Android] Using Release configuration of minification with target API le...

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Jul 12, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2023.2.0a1

To reproduce:1. Open any project and switch to Android platform2. In Player Settings > Publishing Settings > Minify, tick Rele... Read more

16
votes
Won't Fix

[Cookie] Tree leaves, that are created with tree creator are not affecte...

Shadows/Lights

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Oct 15, 2015

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Version/s: 5.2.1f1

Reproduction steps:1. Open attached "Test2" project.2. Open "Test Scene" scene.3. Align your view with main camera or play the scene... Read more

29
votes
Postponed

[iOS] Social API LoadUsers returns empty when trying to retrieve users u...

iOS

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Jun 29, 2021

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Version/s: 2019.4.25f1, 2020.3.3f1, 2020.3.6f1, 2021.1.3f1, 2021.2.0a11, 2022.1

Steps to reproduce:1. Open the attached project ("1346620.zip")2. Open "SampleScene"3. Build and deploy the Xcode project to a devic... Read more

32
votes
Fixed

[LightProbes] Probes lose their lighting data after entering Play mode w...

Progressive Lightmapper

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Jun 22, 2018

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Version/s: 2018.2.0b10

Steps to reproduce: 1. Download the attached project and open SimpleOutdoorsA scene2. Make sure that both baked and realtime GI are ... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Create a new project with LWRP VR template2. Create a camera that renders to a render texture3. Enter Playmode... Read more

13
votes
Fixed

lhs.terrainInstanceHash == rhs.terrainInstanceHash assert when building ...

Terrain

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Oct 03, 2016

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Version/s: 5.5.0b6

Steps to reproduce: 1. Open attached project2. Open scene "Bug Report"3. In Lighting window, clear built lightmap and start baking n... Read more

13
votes
Fixed

[Asset Bundle] Unity fails to load the object with script that has the s...

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open attached project "ABRefBug"2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundles"... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

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Dec 03, 2014

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Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To ... Read more

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lig... Read more

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