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51
votes
Fixed

Serialization error thrown after changing Asset Serialization mode to Fo...

Deployment Management

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Nov 15, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more

14
votes
Duplicate

PhotoCaptureFrame Fails to Provide Camera Matrices on HoloLens 2

XR SDK

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Dec 23, 2019

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Version/s: 2019.2.17f1

1. With the same Unity App built on top of Unity PhotoCapture and PhotoCaptureFrame API, it is able to take photo and retrieve Camer... Read more

43
votes
Fixed

Entering Play mode for the first time also launches adb.exe which locks ...

Android

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Nov 25, 2013

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Version/s: 4.3.0f4

Android development kit is required for reproduction. Steps to reproduce:1. Open any project2. Start entering play mode.3. adb.exe p... Read more

11
votes
Fixed

[WebGL] custom cursor is not shown

WebGL

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Apr 27, 2017

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Version/s: 2017.1.0b2

-e: see title--regression in starts in 5.6a2, works in 5.5.x--broken across browsers (FF, Chrome, Edge) -repro:--open attached proje... Read more

24
votes
Duplicate

Request error (error) in console when Searching by Type in the Project B...

Asset Store Tools

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Mar 02, 2017

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Version/s: 2017.1.0a2, 2018.4, 2020.2

Steps to reproduce :1. Create a new project2. Click on "Search by Type" or "Search by Label" in the Project window3. Select Search "... Read more

35
votes
Fixed

[Enlighten] Errors appear in the console after cleaning GI Cache and rel...

Progressive Lightmapper

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Dec 21, 2017

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Version/s: 2017.2.1f1

Reproduction steps:1. Download project "GIBug.zip" and open in Unity2. Edit > Preferences > GI Cache > Clean Cache3. Close ... Read more

19
votes
Active

"RuntimeError: Out of bounds memory access" error appears when running W...

Web Platform

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Feb 17, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b8, 2022.2

Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more

13
votes
By Design

Resources.UnloadUnusedAssets unloads textures that are only referenced b...

Graphics - General

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Jul 04, 2017

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Version/s: 5.6.1p3

When using a MaterialPropertyBlock to set a texture for a material, if the texture not referenced somewhere else, it gets unloaded w... Read more

19
votes
Duplicate

EditorSceneManager.sceneClosing callback not called when loading a singl...

Scene Management

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Jun 23, 2017

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Version/s: 2017.2.0a2

I register a callback for the EditorSceneManager.sceneClosing event but it doesn't get called when I open another scene in the edito... Read more

12
votes
Won't Fix

[WebGL]The Player displays a black screen when it is built with the Line...

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May 22, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.3f1, 7000.0.0a1

Reproduction steps:1. Open the attached “sandbox-2022-urp” project2. Build the Player3. Create a server and host the build (e.g. usi... Read more

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