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[Windows] HID input doesn't work in built scene for x86/32bit player
-e: the DS4 controller works well in the editor but not when built for windows standalone--works well in editor and built on OSX, al... Read more
[iOS] WebRequest system initialization fails on IL2CPP builds with disab...
Steps to reproduce: 1. Open attached project2. Build for iOS with Mono2x scripting backend OR IL2CPP with 'Strip Engine Code' disabl... Read more
Prefab preview thumbnail is black when importing big amount of Assets
How to reproduce:1. Open the attached project "case_1283280.zip"2. In the Project window, select Assets then Search by Type and choo... Read more
PhotoCaptureFrame Fails to Provide Camera Matrices on HoloLens 2
1. With the same Unity App built on top of Unity PhotoCapture and PhotoCaptureFrame API, it is able to take photo and retrieve Camer... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more
Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more
[Enlighten] Errors appear in the console after cleaning GI Cache and rel...
Reproduction steps:1. Download project "GIBug.zip" and open in Unity2. Edit > Preferences > GI Cache > Clean Cache3. Close ... Read more
[UI] Image using materials with custom shaders does not render in the ga...
To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Notice in the scene view that there is an image in the s... Read more
SHADERPASS has incorrect value when using Shader Graph for Built-In target
How to reproduce:1. Download and open the attached project2. Open the "GeneratedFromGraph-SG.shader" shader3. Go to line 1623 Expect... Read more
Request error (error) in console when Searching by Type in the Project B...
Steps to reproduce :1. Create a new project2. Click on "Search by Type" or "Search by Label" in the Project window3. Select Search "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"