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Resources.UnloadUnusedAssets unloads textures that are only referenced b...
When using a MaterialPropertyBlock to set a texture for a material, if the texture not referenced somewhere else, it gets unloaded w... Read more
[Performance] Shuriken particle system module "Limit velocity over lifet...
Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd) Read more
Prefab preview thumbnail is black when importing big amount of Assets
How to reproduce:1. Open the attached project "case_1283280.zip"2. In the Project window, select Assets then Search by Type and choo... Read more
Unity Hangs on SceneManager.UnloadScene
Reproduction steps: 1. Open the scene "Spoke Room 00" 2. Make the cube collide with the sphere one time. 3. Make the cube collide a ... Read more
Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more
[Build][D3D9] Canvas stops rendering in D3D9 windows standalone
Repro steps: 1) Open the project and Scene scene2) Build and run(Windows Standalone) in a windowed mode and also make sure it is in ... Read more
SHADERPASS has incorrect value when using Shader Graph for Built-In target
How to reproduce:1. Download and open the attached project2. Open the "GeneratedFromGraph-SG.shader" shader3. Go to line 1623 Expect... Read more
[WebGL] Failed to decompress data for the AssetBundle using specific ogg...
Reproduction steps:1. Open the attached project.2. Build and run on WebGL.3. Click "LoadFromMemory-OK" button.4. Open a web console.... Read more
[Enlighten] Errors appear in the console after cleaning GI Cache and rel...
Reproduction steps:1. Download project "GIBug.zip" and open in Unity2. Edit > Preferences > GI Cache > Clean Cache3. Close ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code