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[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...
Reproduction steps:1. Open the attached project “ReproProject”2. Go to the SampleScene and press Play button3. Change the MSAA level... Read more
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more
Unable to press buttons with XR Poke Interactor when a sub canvas is blo...
Reproduction steps: 1. Open the attached project "UI_Tests_Poke.zip"2. Open Assets > “UI tests” scene3. In the Hierarchy enable “... Read more
4.5 version pdb2mdb.exe missing few dlls
There is missing few dll`s in "(Your Unity)\Editor\Data\MonoBleedingEdge\lib\mono" that is required by pdb2mdb.exe. It used to work ... Read more
"TextureImporterInspector.OnInspectorGUI must call ApplyRevertGUI to avo...
How to reproduce:1. Open the attached project "InpsectorIssue.zip"2. Select Assets/LevelMaterialConfig.asset in the Project window3.... Read more
"Could not find specified video device" error when using WebCamTexture w...
Reproduction steps:1. Open OBS2. Click "Start Virtual Camera"3. Open the attached "VirtualCam.zip" project4. Open the "SampleScene" ... Read more
Backspace doesn't works in WebView android plugin
Steps to repro:1. Build and run project provided by user2. After start app will immediately invoke WebView plugin and open google se... Read more
[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...
How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more
WheelJoint2D does not parse suspension angle from prefab when Asset Seri...
To reproduce:1. Create new project2. Add new game object to the hierarchy3. Add WheelJoint2D component to the game object4. Set Susp... Read more
Error message - Asset import did not unload metadata path. This will lea...
Reproduction steps: 1) Add a model to a project, or open the attached project2) Click the model (Rio) in the project window3) Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off