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29
votes
Fixed

[PLM] Some baked lights are ignored when lighting is generated with 30+ ...

Progressive Lightmapper

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Jun 19, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project (ProgressiveLightmapperIssue)2. Go to lighting3. Select Generate Lighting Expected resul... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

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Aug 03, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Place the Editor window on a second monitor.3) Detach the Game tab from the Edito... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

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Feb 02, 2016

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more

19
votes
Fixed

“DrawMeshInstanced does not support…” error in the Console pops up when ...

Shader System

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Aug 30, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.2.0b7, 2023.1.0a9

Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more

18
votes
Fixed

Text is replaced with white squares when opening Package Manager on macO...

UI Toolkit Framework

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Nov 08, 2022

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Version/s: 2020.3.41f1

Reproduction steps: Create a new Unity project Open Window → Package Manager window Inspect the Package Manager window Expected resu... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

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Oct 21, 2014

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Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more

34
votes
Fixed

Dynamic fonts are not properly generated on Snapdragon devices

Android

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May 27, 2013

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Version/s: 4.1.3f3

Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device:LG Optimus Vu II (LG-F2... Read more

15
votes
Fixed

[iOS] Screen.safeArea is incorrectly updated when rotating the device

iOS

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Jul 05, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a4

How to reproduce:1. Open the attached Project "SafeArea-unity"2. Build and Run the Scene "SampleScene" on iOS3. Observe the orange a... Read more

13
votes
Fixed

[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...

XR SDK

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Sep 03, 2019

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Version/s: 2019.2.0a5, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more

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