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[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10
Steps to reproduce:1) Open the last attached project (OC link).2) Build for iOS with Metal as Graphics API.3) Run on a device The ap... Read more
Freeze/crash on MemoryProfilerStats::UnregisterObject when DownloadHandl...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “SampleScene” Scene3. Enter the Play mode4. Wait a few min... Read more
The Editor does not align with OS preferences when font smoothing is dis...
How to reproduce:1. Create a new project2. Open General preferences (Edit → Preferences → General)3. In the Editor Default Text Rend... Read more
[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...
How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Select the Reflection Probe in the scene and Bake it- No... Read more
[EventSystem] Deactivated UI Elements are picked up by GraphicRaycaster....
To Reproduce: 1. Run the attached project in Editor.2. Observe that when you click anywhere in the canvas, GraphicRaycaster.Raycast ... Read more
HDRP Volumetric is stacked with second orthographic camera when using Vo...
How to reproduce:1. Open attached project ("HDRP Volumetric.zip")2. Open Game window3. Enter Game view4. Move the mouse so that Poin... Read more
Dynamic fonts are not properly generated on Snapdragon devices
Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device:LG Optimus Vu II (LG-F2... Read more
Standard Shader with Cutout mode doesn't work in the Player when Shader ...
To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more
[MSE] Additively loaded scenes use light probe data from first loaded scene
Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more
[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...
How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes