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21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

Graphics Device Features

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Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more

66
votes
Postponed

[Terrain] Can't paint Details in HDRP. Might need appropriate shaders to...

Package: Scriptable Render Pipeline HD

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Dec 05, 2018

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Version/s: 5.3.0-preview

IT JUST CAN'T BE DONE!!!!! Details dont show up in HDRP. Either they aren't created or are not rendered Additional info:1. https://f... Read more

12
votes
Duplicate

[iOS] Crash in DrawBuffers() before splash screen with Metal on iOS 10

iOS

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Jul 12, 2016

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Version/s: 5.4.0b18

Steps to reproduce:1) Open the last attached project (OC link).2) Build for iOS with Metal as Graphics API.3) Run on a device The ap... Read more

11
votes
Fixed

The Editor does not align with OS preferences when font smoothing is dis...

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May 28, 2024

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Version/s: 6000.0.4f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Create a new project2. Open General preferences (Edit → Preferences → General)3. In the Editor Default Text Rend... Read more

17
votes
Fixed

[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...

Global Illumination

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Mar 27, 2015

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Version/s: 5.0.0p3

How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Select the Reflection Probe in the scene and Bake it- No... Read more

17
votes
Fixed

[EventSystem] Deactivated UI Elements are picked up by GraphicRaycaster....

UI

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Apr 02, 2015

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Version/s: 4.6.4p1

To Reproduce: 1. Run the attached project in Editor.2. Observe that when you click anywhere in the canvas, GraphicRaycaster.Raycast ... Read more

34
votes
Fixed

Dynamic fonts are not properly generated on Snapdragon devices

Android

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May 27, 2013

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Version/s: 4.1.3f3

Dynamic fonts are not properly generated on any Android device with a Qualcomm Snapdragon CPU. Tested device:LG Optimus Vu II (LG-F2... Read more

19
votes
Fixed

Standard Shader with Cutout mode doesn't work in the Player when Shader ...

Shader System

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Sep 02, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

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Aug 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more

13
votes
Fixed

[XR][URP] Editor crashes with RenderTexture::SetActive when entering the...

XR SDK

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Sep 03, 2019

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Version/s: 2019.2.0a5, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the user's project2. Enable the VR Support in the Player settings3. Enter the Play Mode Result: Editor cras... Read more

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