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39
votes
Fixed

GPU profiling disabled on nvidia GT 650M gpu

Profiling

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Nov 12, 2013

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Version/s: 4.3.0f3

To reproduce: 1. Open unity with a computer which has nvidia GT 650M GPU. 2. Open any project 3. Try profiling GPU Profiling won'... Read more

16
votes
Fixed

'adb.exe forward' is executed despite build platform set to Standandalon...

Themes

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Dec 27, 2016

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Version/s: 5.4.2f2

In Edit > Preferences > External tools I have my Android SDK + JDK both set to valid locations, which means Unity is able to run adb... Read more

13
votes
Fixed

[OpenXR][Vulkan][URP] MSAA does not work on Quest 1/2 builds when using ...

--

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Aug 11, 2022

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Version/s: 2021.3.8f1, 2023.1.0a6, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Steps to reproduce: 1. Open the attached user's project "BuggedMSAA_URP_OpenXR_Quest2.zip" 2. Make sure that MSAA is enabled and s... Read more

19
votes
By Design

[XR][OpenVR] ScreenPointToRay() is offset when used in VR

XR SDK

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Nov 12, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode in VR 3. Set aspect ratio to "Remote" if not done au... Read more

24
votes
Fixed

A NavMeshAgent GameObject teleports to a near NavMeshSurface when collid...

AI Navigation

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Aug 21, 2018

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Version/s: 2017.2.0a2, 2017.4, 2017.4.8f1, 2018.4, 2019.4, 2020.1, 2020.2

Repro steps: 1. Open QA attached project "repro_1072945" 2. Enter Play Mode and observe the Game View Expected: The moving Cube mov... Read more

16
votes
Won't Fix

[Cookie] Tree leaves, that are created with tree creator are not affecte...

Shadows/Lights

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Oct 15, 2015

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Version/s: 5.2.1f1

Reproduction steps: 1. Open attached "Test2" project. 2. Open "Test Scene" scene. 3. Align your view with main camera or play the sc... Read more

22
votes
Fixed

[LWRP]LWRP + SPS + Render Texture causes Editor to crash or Editor GUI t...

XR SDK

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May 05, 2018

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Version/s: 2018.1.0f2

Steps to reproduce: 1. Create a new project with LWRP VR template 2. Create a camera that renders to a render texture 3. Enter Playm... Read more

20
votes
Fixed

[ImageFx] Deferred + Multi camera + HDR (e.g. weapon cam) makes GlobalFo...

Image Effects

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Dec 03, 2014

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Version/s: 5.0.0b15

Multi-camera setups involving deferred shading/lighting and HDR cameras cause image effects on the 1st camera to not be visible. To... Read more

13
votes
Fixed

[Asset Bundle] Unity fails to load the object with script that has the s...

Asset Loading

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Mar 16, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more

16
votes
Fixed

'Selected texture format 'ARGB 16 bit' is not valid' error is shown afte...

Progressive Lightmapper

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Apr 08, 2019

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Version/s: 2019.2.0a11, 2019.3.0a1

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Lighting window press 'Generate L... Read more

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