Search Issue Tracker

19
votes
Fixed

Standard Shader with Cutout mode doesn't work in the Player when Shader ...

Shader System

-

Sep 02, 2022

-

Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a6

To reproduce:1. Open the project “UnityShaderGraphStandartShaderBug2”2. Open the “SampleScene”3. Notice that the Cube is not entirel... Read more

17
votes
Third Party Issue

Build stops responding when building a project that uses DirectX11 graph...

DirectX11

-

Jan 24, 2023

-

Version/s: 2021.3.17f1, 2022.2.4f1, 2023.1.0a26

Reproduction steps:1. Open the attached “repro-project“2. Make sure the project uses DirectX11 graphics API3. Build And Run the "LUM... Read more

17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Themes

-

Aug 03, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project.2) Place the Editor window on a second monitor.3) Detach the Game tab from the Edito... Read more

22
votes
Postponed

Sampler Limit 16 exceeded in URP Lit shader

Package: Scriptable Render Pipeline Universal

-

Jan 11, 2022

-

Version/s:

We have some variants/cases where the sampler limit of 16 is exceeded. There can be more than 16 samplers, but only 16 can be used a... Read more

12
votes
Fixed

A Ray Tracing Shader error occurs when setting the Tracing parameter of ...

SRP Templates

-

Jul 01, 2024

-

Version/s: 6000.0.9f1

How to reproduce:1. Create a new High Definition 3D project2. Open the “OutdoorsScene”3. Open the HDRP tab in the Project Settings w... Read more

15
votes
Fixed

[iOS] Screen.safeArea is incorrectly updated when rotating the device

iOS

-

Jul 05, 2023

-

Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a23, 2023.3.0a4

How to reproduce:1. Open the attached Project "SafeArea-unity"2. Build and Run the Scene "SampleScene" on iOS3. Observe the orange a... Read more

13
votes
Fixed

[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...

Profiling

-

Feb 02, 2016

-

Version/s: 5.2.0f3

Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more

11
votes
Postponed

HDRP Volumetric is stacked with second orthographic camera when using Vo...

Package: Scriptable Render Pipeline HD

-

Oct 10, 2019

-

Version/s: 7.1.2

How to reproduce:1. Open attached project ("HDRP Volumetric.zip")2. Open Game window3. Enter Game view4. Move the mouse so that Poin... Read more

45
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Progressive Lightmapper

-

Aug 23, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip"2. Inspect all of the scenes, notice that each has lightprobes baked indivi... Read more

20
votes
Fixed

m_TransformInfo.localAABB.IsValid when reimporting the example project.

UI

-

Oct 21, 2014

-

Version/s: 4.6.0b21

Steps to reproduce : - import the UI example project- reimport all and notice the errors IsFinite(outDistanceAlongView)UnityEditor.D... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.