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50
votes
Fixed

Terrain tree culling performance regression

Terrain

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Mar 08, 2014

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Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them. T... Read more

30
votes
Fixed

Vive Tracker causes an error and does not report input

XR SDK

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Aug 01, 2018

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Version/s: 2018.2.1f1

Steps to Reproduce:- Connect a Vive tracker to SteamVR- Open the attached project- enter playmode Minimum reproduction- Connect a Vi... Read more

70
votes
Fixed

Build performance drops after building in 4.3

Graphics - General

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Nov 21, 2013

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Version/s: 4.3.0f4

Steps to reproduce : - import the project "Tubes" attached in 4.2- create a development build- upgrade the project to 4.3 and create... Read more

12
votes
Duplicate

[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...

Mobile

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Dec 20, 2016

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Version/s: 5.5.0p1

Steps to reproduce:1. Open User's attached project2. Build for iOS3. Open XCode4. Build for selected Apple device (iPhone or iPad) R... Read more

52
votes
Fixed

HoloLens jittering 3D model causing color separation possibly due to inc...

XR SDK

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Dec 29, 2017

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Version/s: 2017.2.0p1, 2017.2.1f1

1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme col... Read more

27
votes
Fixed

[Input] When resizing window, Input.mousePosition will be clamped by the...

Input

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Jan 12, 2015

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Version/s: 5.0.0b19

Steps to reproduce this issue: 1. Open the attached project2. Open Default scene3. It displays the position of the mouse on the scre... Read more

19
votes
Duplicate

"Identifier uniqueness violation" warning pops up when adding multiple ...

Asset - Database

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Sep 13, 2019

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Version/s: 2019.2.0b7, 2019.2.2f1, 2019.3.0a7, 2020.1.0a1

How to reproduce:1. Open attached Unity project2. Reload "MyCustomModel" asset Result: Warning appears:Identifier uniqueness violati... Read more

12
votes
Fixed

Environment variables dropped when using Unity Hub 2.0.0

Hub

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May 21, 2019

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Version/s: 2019.1.1f1

How to reproduce:1. Open cmd and write the following:cd C:\Projects\Unity\HubBug_01set PATH=%PATH%;C:\Projects\Unity\HubBug_01set FO... Read more

14
votes
Fixed

[WebGL] Normal Maps produce wrong lighting on WebGL build when appropria...

WebGL

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project and import the attached package "case_1120359-NormalsWebGL_package"2. Add "mobile/Bumped Di... Read more

17
votes
By Design

[MSE] Realtime GI light in play mode only affects objects from first scene

Global Illumination

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Nov 18, 2015

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Version/s: 5.3.0f1

To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more

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