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[ReflectionProbes] Baked Reflection Probe data does not get reloaded aft...
How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Select the Reflection Probe in the scene and Bake it- No... Read more
HDRP Volumetric is stacked with second orthographic camera when using Vo...
How to reproduce:1. Open attached project ("HDRP Volumetric.zip")2. Open Game window3. Enter Game view4. Move the mouse so that Poin... Read more
PathQueryStatus.Success is returned in a Script but the Path can't be re...
How to reproduce:1. Open the attached project's "case_1197062-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Click... Read more
Build stops responding when building a project that uses DirectX11 graph...
Reproduction steps:1. Open the attached “repro-project“2. Make sure the project uses DirectX11 graphics API3. Build And Run the "LUM... Read more
[TreeCreator] Selecting rotate node of a nested branch group on a tree t...
What Happened:On rotating node of a nested branch group of a tree, the editor throws null reference exception Steps To Reproduce:1. ... Read more
A few Gingerbread devices freeze after the app is closed or sent to back...
The device becomes unresponsive after the application is sent to the background by pressing the home button or after it is quit with... Read more
[iOS] Screen.safeArea is incorrectly updated when rotating the device
How to reproduce:1. Open the attached Project "SafeArea-unity"2. Build and Run the Scene "SampleScene" on iOS3. Observe the orange a... Read more
UWP ARM64 build fails when Script Debugging is enabled
How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more
Method WheelCollider.GetGroundHit and terrain changes causes unity crash
Sometimes method WheelCollider.GetGroundHit crashes unity if terrain height is changed, I'm still not sure for real cause. 1. Play s... Read more
[GPUProfiler] "!query->pending" errors when doing GPU profiling of Windo...
Steps to reproduce: 1. Open Unity on Windows (DX11 mode);2. Create new project or open attached one;3. Go to Build Settings (File -&... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs