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0
votes
Fixed

Audio Localization is different from actual Audio Source position when O...

Audio

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Jul 02, 2017

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Version/s: 2017.1.0f1

Reproduction Steps:1. Import attached project.2. Open "Test_PositionError" scene.3. Enter Play mode. Expected result: Audio Localiza... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

1
votes
By Design

UI Mask Component does not apply correctly when Canvas Render Mode is se...

uGUI Framework

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Dec 15, 2025

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Version/s: 6000.0.64f1, 6000.2.15f1, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3

How to reproduce:1. Open the attached “Project_xyz” project2. Navigate to Assets -> Scenes -> System Scene -> Lobby3. Enter... Read more

1
votes
Fixed

“CS0117” and “CS0426” errors are thrown when generating a PropertyBag fo...

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Feb 02, 2024

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Version/s: 2022.3.19f1, 2023.2.9f1, 2023.3.0b6, 6000.0.0b11, 6000.0.37f1

How to reproduce:1. Open the “PropertyBagGenericTypeIssue” project2. Observe the Console Expected result: No errors are thrownActual... Read more

0
votes
Fixed

Gizmo Settings Menu overflows to another monitor when the Scene View is ...

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Feb 22, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1

Reproduction steps:1. Create and open any project2. Double-click on the Scene Window so that it expands3. Unravel the Gizmo button i... Read more

0
votes
Fixed

[Terrain Tools] heightmap import ignores "raw file mode" checkbox if a t...

Package: Terrain Tools

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Aug 28, 2020

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Version/s: 3.0.1

Repro steps:1. Using the Terrain Toolbox (Terrain Utilities), export two distinct (make sure they look identifiably different) heigh... Read more

0
votes
Fixed

[VFX] Custom HLSL Block failure without `in` identifier

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Apr 09, 2024

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Version/s: 6000.0.0b14

Steps to reproduce: 1. Create CustomHLSL block2. Edit HLSL code3. Remove `in` before `float speedFactor` Actual results: Compilation... Read more

4
votes
Fixed

Reloading a bundle after unloading it with AssetBundle.Unload in the sam...

Asset Bundles

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Jan 11, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Open scene "1" and press play- The console outputs "AsyncUploadManager: Failed to... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
Won't Fix

[macOS] Shader Graph Search window is not rendered fully and throws a Nu...

ShaderGraph

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Dec 11, 2025

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Version/s: 6000.0.64f1, 6000.3.2f1, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Open the attached project Open the testGraph shadergraph asset Right-click and select the Create Node option Wai... Read more

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