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[Addressables] DefaultSchemaSettings has "androidLocalSettings" assigned...
Reproduction steps:1. Open any project2. Install the Addressables for Android package3. In the Project window, search for and open t... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
Camera Background Solid Color does not Render
Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more
[OSX][Win10] Manual selection of the build in profiler is required after...
After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more
Prefab icon is not updated when sprite pivot is changed
How to reproduce:1. Download the attached project '1411032.zip'2. In Project window press on 'download' image3. Open Inspector, chan... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce:1. Open user's attached "Bugs" project2. In the Project window select the "Sound Maker.asset" Asset (Found in the "... Read more
Touch input is reset in Device Simulator when Unity Remote is killed
How to reproduce:1. Open the attached project "InputLostTest.zip" and load Scene "SampleScene"2. Open Unity Remote on a mobile devic... Read more
[WebGL]Terrain not visible in Player when Draw Instanced is enabled
How to reproduce:1. Open the user’s attached project “2022.2Test.zip“2. Select “Terrain” GameObject3. In the Inspector press “Terrai... Read more
Unity Splash Screen is not shown when built to iOS
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the Unity Splash screen is not shown even though the 'S... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument