Search Issue Tracker
Screen.lockCursor under Linux breaks Input.GetAxis
-e: Screen.lockCursor under Linux breaks Input.GetAxis() -repro: --open attached project --run test scene in editor --notice correc... Read more
[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Go to the SampleScene and press Play button 3. Change the MSAA... Read more
Normal map difference between Web Player and WebGL
-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and We... Read more
Texture2D.alphaIsTransparency API is editor-only but lives in UnityEngin...
-e: Using Texture2D.alphaIsTransparency in a script causes the build to fail with the following error: error CS1061: Type `UnityEng... Read more
[Android] Black screen with skipped rendering frame and error "GfxDevice...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/ExampleAssets/Scenes/Sampl... Read more
[GoogleVR] Canvas are allocating memory and do not release it when using...
Reproduction steps: 1) Create new project and import "GoogleVRForUnity" package 2) Open "DemoScene" scene (GoogleVR/DemoScenes/Heads... Read more
Regression: Nvidia ShadowPlay does not record gameplay on 4.5.x
To reproduce this bug: 1. Download NVIDIA GeForce Experience from: http://www.geforce.com/geforce-experience/download 2. Open GeFor... Read more
[MSE] Realtime GI light in play mode only affects objects from first scene
To reproduce: 1. Open attached project 2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy 3. Ensure that the... Read more
CMD+A does not select text but repeats some of the actions made recently
To reproduce: 1. Open any project that contains a script 2. Double click on a script so it opens in MonoDevelop 3. Press CMD+A 4. No... Read more
Terrain Toolbox window causes an exception after entering and leaving pl...
Steps to reproduce: # Load the attached project # Ensure that the Terrain Tools window (Window/Terrain/Terrain Toolbox) is open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file