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0
votes
Won't Fix

[iOS] Deactivating a GameObject that has an Audio Source playing a sound...

iOS

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Mar 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Build for iOS with 'Autoconnect Profiler' enabled3. Build generated Xcode project to ... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

0
votes
In Progress

Water Surface is missing the Wireframe when Scene is switched to Shaded ...

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Apr 24, 2025

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Version/s: 2022.3.61f1, 6000.0.48f1, 6000.1.1f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Open the attached project Open the OutdoorsScene Switch the Scene view mode to Wireframe Observe that the Water ... Read more

0
votes
Fixed

[Terrain Tools] Create New Terrain allows for infinity input

Package: Terrain Tools

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Mar 25, 2021

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Version/s: 4.0.0-pre.1

The Create New Terrain tab within the Terrain Toolbox allows for infinity Terrain Width, Height, or Depth. This will allow the user ... Read more

0
votes
By Design

Previously referenced scriptable object in a prefab gets corrupted after...

Scripting

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Jul 15, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open attached project "UnityBug.zip"2. Right click in the Project View and create two new scriptable objects("... Read more

0
votes
Fixed

Blending back and forth between two cameras is wrong

Package: Cinemachine

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Jun 22, 2022

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Version/s: 2.6.14, 2.8.6, 2.9.0-pre.6, 3.0.0-pre.2

Reproduction Steps:https://forum.unity.com/threads/blend-from-another-blend-too-fast.1297965/ Read more

0
votes
Duplicate

The error "Kernel TextureReduce not found" occurs when attempting to use...

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Dec 02, 2024

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Version/s: 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

Steps to reproduce: 1. Create a project with AR/VR/Mixed Reality Template 2. Switch the build platform to macOS dedicated server 3. ... Read more

0
votes
Duplicate
0
votes
Fixed

Problems with upgrading project with Substance material from 4.x directl...

Substances

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Jan 28, 2016

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Version/s: 5.4.0b3

What happenedThe original project is made with Unity 4.1.0f1- (1 case) -- when I opening it in 4.1 and then 4.3 and then in 5.0 and ... Read more

0
votes
Active

InputEventTrace Replay causes a timing offset when pausing the playback

Package: Input System

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Apr 17, 2025

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Version/s: 1.7.0, 1.14.0

How to reproduce:1. Open the “IN-98983_repro“ project2. Open the “InputRecorderSample“ scene3. Enter Play Mode4. Press the “R“ key5.... Read more

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