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Crash in find_method_in_metadata when loading project
To reproduce:1. Open attached project2. Editor crashes Reproducible: 5.4.0b2, 5.3.2f1, 5.2.4f1 Read more
“FocusController has unprocessed focus events.” warnings are thrown afte...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button4. Select iOS, tvOS or visio... Read more
Player lighting not generated when building the project using command line
How to reproduce:1. Create a new project2. Add a GameObject to the scene (e.g. Cube)3. Go to File > Build Settings and press Add ... Read more
Editor crashes without a stack trace when several \ characters are enter...
To reproduce: 1. In a new project, create a cube.2. Go to Add Component -> New Script and enter several '\' characters Expected: ... Read more
UI/Submit action from the DefaultInputActions asset is not recognised wh...
Reproduction steps:1. Open the "IN-47604.zip" project2. Open "Assets/Scenes/SampleScene"3. Connect a Nintendo Switch Pro controller ... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more
[Visual Effect Graph] ArgumentNullException is thrown on creating "Empty...
On creating "Empty Particle System (System)" Node under "Simple Static Mesh" Template throwing ArgumentNullException, refer attached... Read more
Editor crashes while loading a project if you will quit Unity Hub
Steps to reproduce:1. Open Unity Hub2. Create a project via Unity Hub3. Quit the hub while the Editor is loading, the editor will cr... Read more
[Android]Lighting is chopped/gone on Samsung Galaxy S6 edge in forward r...
To reproduce:1) Open attached project and scene inside it2) Make sure "Rendering Mode" in "Player Settings" is "Forward"3) Build and... Read more
Shader is not packed correctly in Addressables build when using a specif...
Reproduction steps:1. Open the attached “IN-127559“ project2. Open OutdoorScene3. In Addresssables Groups Window, Run the Default Bu... Read more
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