Search Issue Tracker

0
votes
Fixed

Changing AnimatorCullingMode from Always Animate to Cull Completely does...

Animation

-

Jan 13, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more

0
votes
Not Reproducible

InternalCallRegistrationWriter attempts to launch with Mono when buildin...

-

Jun 10, 2025

-

Version/s: 6000.0.37f1

How to reproduce:1. Open the attached "IN-95032" project2. Build the project for the Android platform3. Observe the Console window E... Read more

0
votes
Fixed

[MAC] Color picker preview window is not updating when using Color Eyedr...

MacOS

-

Feb 04, 2020

-

Version/s: 2020.1.0a15, 2020.1.0a22

Steps to reproduce:1. Create a new project and open SampleScene2. Select Main Camera in Hierarchy3. In Inspector click on Background... Read more

4
votes
Not Reproducible

Prefab mode allows user to save changes to immutable prefabs

Scene Management

-

Feb 21, 2019

-

Version/s: 2019.2.0a7

1. Open attached project2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar)==>You will see two prefabs from Pa... Read more

0
votes
Duplicate

[iOS] [Metal] Empty project crashes on InitializeBlitFramebuffer() when ...

Mobile

-

Sep 22, 2017

-

Version/s: 2017.2.0f1

How to reproduce:1. Create a new empty project2. Make sure that Graphics API is set to Metal3. Build and run project on iOS device4.... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

-

Apr 06, 2019

-

Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Fixed

An "EndLayoutGroup" error is thrown when extracting textures of an FBX f...

-

Apr 10, 2025

-

Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a9

How to reproduce:1. Create and open a new project2. Import any FBX file with embedded textures (can use the attached “Ch21_nonPBR.fb... Read more

0
votes
Won't Fix

[Android] [AssetBundle] Loading many AssetBundles causes a crash

Android

-

Mar 10, 2016

-

Version/s: 5.3.3p2

To reproduce:1) Open attached project and Main scene in it2) Build and run on Android3) Notice a crash after 5-30 seconds (happens q... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

-

Dec 10, 2015

-

Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more

0
votes
In Progress

Scene flickers when using Mesh Output with SpriteLit Shader in 2D project

-

Jun 05, 2025

-

Version/s: 2022.3.61f1, 6000.1.6f1, 6000.2.0b5, 6000.3.0a1, 6000.4.0a1

Steps to reproduce: Import the attached package to 2D project Open Sample scene Actual results: The whole scene flickers due to the ... Read more