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Unity freezes when transfering data to an array from cloned compute buffer
To reproduce:1. Open user's attached project2. Open scene "GIF" under Assets\GIF3. Enter play mode4. Make sure Game View tab is visi... Read more
[URP] Unity crashes when setting the Material in Mesh Renderer to "Defau...
Reproduction steps:1. Open the user's attached "My VR Template 1.zip" project2. In the Hierarchy select "Triangle" GameObject3. In t... Read more
Game View is flipped upside down when HDR Debug Mode is set any in the L...
Steps to reproduce: Create a 3D URP Sample Project Navigate to Window > Analysis > Rendering Debugger Choose Lighting and set ... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more
[macOS] Keyboard input repeats continuously in a specific project when r...
How to reproduce:1. Open the attached “IN-118211” project2. Build the project3. Run the built game4. In the game, enter Settings5. C... Read more
[Vuforia] UI does not exist in the namespace Error on importing vuforia
Steps To Reproduce:On 19.31. Create a project2. File > Build Settings > Player Settings > XR Settings3. Select Vuforia On 1... Read more
Using SwitchActiveBuildTarget API does not fully switch build target
How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more
Unity Physics: Previously public API in custom authoring sample was made...
We changed some API during the custom authoring move out of the package from public to internal.See here for the issue details. In a... Read more
Deterministic builds have different files when built from the same project
How to reproduce:1. Open the user’s attached “DeterministicBuilds” project2. Create a copy of the project3. Build the project4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices