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0
votes
Fixed

[Cache Server] Crash when using -batchmode -quit

Accelerator

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Jun 07, 2022

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Version/s: 2022.2.0a13

This crash is happening only when using CacheServer and opening project through command line with these arguments. Currently there i... Read more

0
votes
Fixed

[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...

Package: Mobile Notifications

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Jul 30, 2019

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Version/s: 1.0.3-preview.4

Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more

0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

Crash on CheckDeviceStatus when executing specific InferenceEngine actions

DirectX12

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Jan 06, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce:1. Open the attached “IN-129236.zip” project2. Open the “Scene”3. Enter Play Mode4. Observe the crash Reproducible ... Read more

0
votes
Fixed

[Editor] Cannot change Graphics API's if platform is set to something ot...

Graphics - General

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Feb 14, 2020

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Version/s: 2020.1.0a24

1. Open attached or new project2. Switch to Android or iOS platform3. Try to remove OpenGLES3/Vulkan Graphics API or change their po... Read more

2
votes
Fixed

[Vuforia] UI does not exist in the namespace Error on importing vuforia

XR SDK

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May 15, 2019

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Version/s: 2019.2.0b1, 2019.3.0a3

Steps To Reproduce:On 19.31. Create a project2. File > Build Settings > Player Settings > XR Settings3. Select Vuforia On 1... Read more

10
votes
Fixed

References on Prefabs aren't automatically added when the target of the ...

Asset - Database

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Aug 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.6f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1270634 repro" project2. Extract files from "TheMissingFiles.zip" archive to the Assets folde... Read more

2
votes
By Design

Using SwitchActiveBuildTarget API does not fully switch build target

Build Pipeline

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Mar 17, 2017

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Version/s: 5.4.2f2

How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more

2
votes
Won't Fix

LineRenderer sometimes doesn't draw lines when lines are shorter than ~0...

Visual Effects - Legacy

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Aug 10, 2023

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Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

Reproduction steps:1. Open the project "ShorLineRenderer"2. Open Scene "SampleScene" (Assets>Scenes>SampleScene)3. In the Hier... Read more

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