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[Windows] Splash screen flickering when using preview with OpenGL in editor
1) Open any project in 5.52) Set to use OpenGL.3) Open player settings, splash screen and click preview.4) Notice flickering Read more
“Asset X has no meta file, but it's in an immutable folder. The asset wi...
Reproduction steps:1. Open the attached “BugRepro” project2. Observe the Console window Expected result: No errors are thrownActual ... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
[macOS] Shader Graph Search window is not rendered fully and throws a Nu...
Steps to reproduce: Open the attached project Open the testGraph shadergraph asset Right-click and select the Create Node option Wai... Read more
GameObjects are not rendered by the Overlay Camera when calling Universa...
Reproduction steps:1. Open the attached 'My project'2. Open the 'SampleScene'3. Enable the 'DrawCamera' GameObject Expected result: ... Read more
Clearable Netcode warnings thrown when building Competitive Action Multi...
Steps to reproduce:1. Create new Unity project using Competitive Action Multiplayer Template2. Open Build Profiles3. Edit “Open Scen... Read more
[Mac] CMD-Q (Quit) doesn't work for launch window.
CMD-Q (Quit) doesn't work for Mac launch window. Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
Cannot select console tab after switching current platform API
Steps to reproduce:1. Create empty project w/ default layout2. Turn on player settings and de-select automatic API for the platform ... Read more
Lightmap UV layouts are inconsistent when generating UVs
How to reproduce:1. Create a 3D project2. Download the “M_Rock_01_World.fbx” asset3. Drag & drop the downloaded asset to the “As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size