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0
votes
Fixed

Instantiating a Mesh with R/W disabled causes crash

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Jun 07, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

Reproduction steps:1. Open the attached project "ReadWrite.zip"2. In Assets select KeyTypeA_1.fbx and enable Read/Write checkbox in ... Read more

0
votes
Won't Fix

"UNet" word in error message

Networking

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Mar 30, 2017

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Version/s: 2017.1.0a6

How we can reproduce it using the example you attached1 Open attached project Actual result:3 errors appear in Console (expected) an... Read more

0
votes
Fixed

[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...

iOS

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Dec 17, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

0
votes
Fixed

[Quest] Passthrough does not work with Meta OpenXR 2.2.0 and higher on Q...

Package: Meta

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Oct 02, 2025

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Version/s: 2.2.0, 2.3.0-pre.2, 2.4.0-pre.1

Steps to reproduce:1. Open the attached user's project "kariboo2.zip"2. Switch to Android3. Open "Assets/Scenes/Main.unity" Scene an... Read more

3
votes
Won't Fix

HDR Reflection Probe encoding takes much longer on Android when set to N...

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May 25, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open a new project2. Create an empty GameObject3. Add A Reflection Probe Component to that GameObject4. Set 1024... Read more

0
votes
Fixed

[Backend][Improved Prefabs] Applying dependent componet to nested prefab...

Scene Management

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Jul 02, 2018

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Version/s: 2018.3.0a4

Steps:1. Create empty GameObject 'A' and 'B'2. Make prefab asset out of 'A' and another one out of 'B'3. Nest 'B' to 'A'4. Instantia... Read more

0
votes
By Design

WebCamTexture.didUpdateThisFrame is set after the WebCamTexture is rendered

Video

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Jul 05, 2017

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Version/s: 5.6.1p3

Updating didUpdateThisFrame property in LateUpdate() makes sense for MovieTexture because it's an output but WebCamTexture (which ca... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

[GearVR] Pause/Unpause repeatedly crashes app

VR

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Mar 15, 2016

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Version/s:

1) Enable developer mode in the Gear VR service.2) Start the app.3) Repeatedly mash the Gear VR Back button to pause/resume quickly.... Read more

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