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Textures become gray when they are converted with Graphics.ConvertTexture
How to reproduce:1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project2. Open Assets/Textures folder3. Observe the ... Read more
clip.frequency on webgl with a streaming clip returns 0
Steps to reproduce: Create a streaming clip and try and get its frequency Actual results: 0 Expected results: the frequency Reproduc... Read more
[Mobile][Shader]Circular banding and lateral striation rendering issues ...
To reproduce:1) Open attached project and scene in it2) Build and run on mobile3) Move around the device a bit - the sun moves by ti... Read more
Memory leak when calling the SerializeUtility.SerializeWorld function
How to reproduce:1. Open the attached “IN-104975” project2. Open the “SampleScene”3. In the Hierarchy, select the “Canvas” GameObjec... Read more
[Scripting] Javascript file doesn't open up along with "JScript compilat...
JavaScript file doesnt open in external application along with "JScript compilation error" on opening it from the project view. Refe... Read more
Performance decrease in EditorOverhead using Deep Profile
Reproduction steps:1. Open the 2017.4 Project attached in the original case description (the archive size is over 5gb).2. Go to 'Win... Read more
Unity does not load the 2017.1 launcher without internet connection when...
Step to reproduce:- Using Unity 5.x, sign in (important!, user must be signed in)- Make sure only 5.x license is available- Install ... Read more
EditorApplication.playmodeStateChanged is called when scrolling through ...
1. Open the Scene scene and run it.2. Open the Profiler Window, enable it and Pause the game. Notice that console has a log of playm... Read more
[XR][Quest 2] Using the Frame Debugger Camera.Render commands are displa...
How to reproduce:1. Open the attached project "1331151.zip"2. Connect the Oculus Quest 2 device through Oculus Link3. Make sure MSAA... Read more
[WebGL] No error message is displayed if browser can't run webgl2.0-only...
-e: see title -repro:--Create new project--switche to webgl--remove webg1.0 from Graphics API settings--Build&Run in Microsoft E... Read more
All about bugs
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