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"Identifier uniqueness violation" warning pops up when adding multiple ...
How to reproduce: 1. Open attached Unity project 2. Reload "MyCustomModel" asset Result: Warning appears: Identifier uniqueness vio... Read more
Environment variables dropped when using Unity Hub 2.0.0
How to reproduce: 1. Open cmd and write the following: cd C:\Projects\Unity\HubBug_01 set PATH=%PATH%;C:\Projects\Unity\HubBug_01 s... Read more
[iOS] XCode fails to build Mono build for iOS with errors: "Use of undec...
Steps to reproduce: 1. Open User's attached project 2. Build for iOS 3. Open XCode 4. Build for selected Apple device (iPhone or iPa... Read more
[XR][Post Processing] Single pass instancing displays right eye only whe...
How to reproduce: 1. Open attached "OneEyeRenderOnly" project and "SampleScene" 2. Observe that Main Camera has Post Processing laye... Read more
[XR][Post Processing] Scene renders twice for each eye when using _Camer...
How to reproduce: 1. Open the "case_1154257-Repro" Project 2. Open the "TestDepth/Scene" Scene 3. Enter the Play Mode Expected resu... Read more
[2D Game kit] "Import parameters got modified during import" error is th...
How to reproduce: 1. Open the Unity Hub 2. Go to the Learn tab 3. Download the "2D Game Kit" 4. Open the downloaded project 5. Wait ... Read more
Vive Tracker causes an error and does not report input
Steps to Reproduce: - Connect a Vive tracker to SteamVR - Open the attached project - enter playmode Minimum reproduction - Connect... Read more
[Input] When resizing window, Input.mousePosition will be clamped by the...
Steps to reproduce this issue: 1. Open the attached project 2. Open Default scene 3. It displays the position of the mouse on the s... Read more
Build performance drops after building in 4.3
Steps to reproduce : - import the project "Tubes" attached in 4.2 - create a development build - upgrade the project to 4.3 and cre... Read more
Prefabs are reimporting every time a code change is made
Based on the discussion on this forum thread: https://forum.unity.com/threads/prefabs-are-reimporting-every-time-a-code-change-is-ma... Read more
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