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[Shuriken] Separate axes makes particle rotate in opposite direction
Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more
Hidden objects count is not displayed when multiple objects are hidden i...
How to reproduce:1. Create and open a new project2. In the Hierarchy create 10 Cube GameObjects3. In the Hierarchy hide all Cube Gam... Read more
GPU Lightmapper produces invalid texels in a certain scene
Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more
Shader errors produce graphics artifacts on Android build when texture i...
Texture compression: RGB Compressed ETC 4 bitsshader: Default UI Material To reproduce:1. Open attached project "alpha ETC1.zip"2. B... Read more
[UWP] Huge performance drop when switching to landscape mode on UWP10 de...
Steps to reproduce:1. Open attached project "performancetest.zip"2. Build for WSA Universal 10 SDK3. Deploy on a Windows Phone 10 de... Read more
Crash on GfxDeviceD3D12Base::DrawBuffersCommon when switching dynamic re...
Reproduction steps:1. Open the attached project "MinimalRepro"2. Open the “OutdoorScene“ Scene and wait for everything to load and c... Read more
UNITY_VERSION Shader Macro returns wrong value for two-digit minor versi...
How to reproduce:1. Open attached project with Unity 2018.2.20f12. Reimport UnityVersionTest.shader. It checks the current Unity ver... Read more
“InvalidOperationException” errors are spammed in the Console when enter...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. In “In Project” find and select “AI Navigation” packa... Read more
NetworkBehaviour callback order is different than in the documentation
How to reproduce:1. Open attached project "UNETWeaverBug.zip" and scene "TestScene"2. Enter Play mode3. Observe Console window Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size