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0
votes
Won't Fix

[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...

Shaders

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Jan 12, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open project attached2. Enter Play mode3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any way... Read more

0
votes
Fixed

Audio is slowed down when using GetData and SetData to duplicate the aud...

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Aug 29, 2023

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Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

How to reproduce:1. Open the attached project "audio-get-set-data.zip"2. Build And Run the project for WebGL3. Click on the "Copy Au... Read more

0
votes
Fixed

EntityCommandBufferSystem takes a lot of time to execute when the comman...

Package: Entity Component System (ECS)

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Jun 09, 2023

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Version/s: 1.0.10 (Patch 1)

How to reproduce:1. Open the attached “IN-43131“ project2. In the “Build Settings“ enable “Development Build” and “Autoconnect Profi... Read more

4
votes
Duplicate

UI Textures change after lowering quality level in runtime

UI

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce:1. Download and open attached project "repro_760691.zip"2. Build the project w/ "main.unity" scene included3. Run... Read more

0
votes
Fixed

[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures

Package: Scriptable Render Pipeline Universal

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Apr 09, 2021

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Version/s: 2021.1, 2021.1.2f1, 2021.2

Repro steps:1. Open user attached project "URP.MSAA.opaque_texture"2. Build and Run on Quest 1 or 23. Observe the game in the headse... Read more

0
votes
Won't Fix

”XboxOneGamepad” is misspelled in files from the Input System package

Package: Input System

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Oct 12, 2022

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Version/s: 0.9.0-preview, 1.4.3

How to reproduce:1. Open the attached project “Inputsystem.zip”2. Open “Gamepad.md” in a text editor3. Look for ”XboxOneGamepad” and... Read more

0
votes
Fixed

[Player] Build won't launch on Mac if its name includes '&' or '<' char...

MacOS

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Dec 11, 2017

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Version/s: 2018.1.0b1

Build won't launch on Mac if its name includes '&amp;' or '&lt;' character while generating the build. If the same build is renamed ... Read more

0
votes
By Design

Registration of local notification with image fails when using iOS 13 or...

Package: Mobile Notifications

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Dec 14, 2023

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Version/s: 2.3.0

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS 13 or lower3. Press the "Register L... Read more

0
votes
Fixed

[Shuriken] Separate axes makes particle rotate in opposite direction

Shuriken

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Jan 11, 2016

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Version/s: 5.3.1p1

Steps to reproduce: 1. Download and import attached project. (ReversedRotation.zip)2. Play.3. Select one of two particle system obje... Read more

1
votes
Active

Prefab behavior agent "Apply to Prefab" doesn't save to prefab

Package: Unity Behavior

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Feb 10, 2025

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Version/s: 1.0.8

Steps to reproduce: Create and open an empty project and install com.unity.behavior Create and open a behavior graph (Assets &gt; Cr... Read more

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