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0
votes
Won't Fix

Crash on DrawGUITexture when rendering scene view window in a specific ...

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Jul 24, 2025

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Version/s: 2022.3.65f1

Reproduction steps: Open the attached project "CrashRepro" Close it and open it again Expected result: Project opensActual result: E... Read more

0
votes
Not Reproducible

[OSX 10.13]Switching between game/ scene view windows multiple times cra...

MacOS

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Jun 30, 2017

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Version/s: 5.6.2p1

To reproduce:1. Open project2. Switch between game/ scene view windows multiple times Expected: choosen game/scene view should be op... Read more

0
votes
Fixed

UniversalGraphicsTest_Lighting test ‘153_Lighting_EnlightenTerrain’ foll...

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Mar 07, 2023

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Version/s: 2022.2.9f1, 2023.1.0b6

To reproduce: Open the project ‘UniversalGraphicsTest_Lighting’’ (unity\Tests\SRPTests\Projects\UniversalGraphicsTest_Lighting) Chan... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

Memory leak when calling the SerializeUtility.SerializeWorld function

Package: Entity Component System (ECS)

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Jul 23, 2025

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Version/s: 1.4.0-pre.3 - Entities

How to reproduce:1. Open the attached “IN-104975” project2. Open the “SampleScene”3. In the Hierarchy, select the “Canvas” GameObjec... Read more

0
votes
Fixed

[Mobile] ScrollView allows both Vertical and Horizontal movement when it...

UI Toolkit

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Jul 28, 2021

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Version/s: 2021.2, 2021.2.0b3, 2022.1

Reproduction steps:1. Download the attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" on a mobile device3. Att... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

0
votes
Fixed

PackedMemorySnapshot: Type contains staticFieldBytes, but has no static ...

Scripting

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Jan 03, 2018

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Version/s: 2017.3.0f3

Steps to reproduce1. Open user attached project2. Click Mainmenu > BugReport > Open TestCode Window3. Click Capture Memory 'Ed... Read more

0
votes
Fixed

[WebGL] Setting AudioSource.timeSamples immediately plays the clip, igno...

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Sep 12, 2025

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Version/s: 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a simple Unity project. Create a GameObject with an AudioSource compoennt. Schedule a clip to be played i... Read more

1
votes
Fixed

Unity upgrader fails to upgrade script when different language module is...

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Dec 20, 2024

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Version/s: 6000.0.32f1, 6000.1.0b8, 6000.2.0a4

Reproduction steps:1. In the Unity Hub, go to “Installs“2. Press the gear icon on the Unity Editor version and select “Add modules“3... Read more

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