Search Issue Tracker
[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll
Steps to reproduce:1. Open the project2. Make sure build target is set to Mac Standalone3. Make sure selected scripting backend is I... Read more
LWRP UI does not sort correctly in Scene View when UI Elements with diff...
How to reproduce:1. Open attached project2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.0a1... Read more
Some of the Editor text disappears when saving a Scene
Reproduction steps:1. Open the attached "project-1357319" project2. Open the "SampleScene" Scene3. Save (Ctrl/Command + S or File &g... Read more
NetworkServer.DisconnectAll() makes isActive false
NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more
[Usability] Context name is difficult to read in Inspector when Editor t...
Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Install Visual Eff... Read more
Changes in Rect Transform are not applied to prefab variants
Changes in Rect Transform are not applied to prefab variants Steps to reproduce: 1. Create an empty game object and add Rect transfo... Read more
AssetBundleManifest has missing dependencies when "UseParallelAssetBundl...
How to reproduce:1. Open the “IN-106222_Bundle_Deps“ project2. From the Menu bar select Tools > Test Bundle Builds3. Observe the ... Read more
MovieTexture not scaling to Mesh UV's correctly
MovieTexture does not fill the mesh completely. Download the test project here: https://oc.unity3d.com/index.php/s/Ds1Nr2IfXpkWMMQ O... Read more
Applying ProBuilder changes to the Prefab doesn't update other Prefab co...
How to reproduce:1. Open the user-attached project “ProBuilderBugExampel”2. Open the “SampleScene” scene3. Select the “ProBuilder_Ex... Read more
An extra C# event is shown when creating two C# events on two temporary ...
Steps to reproduce:1. Open the attached user project "MulticastDelegate.zip"2. Make sure to change the path of the automatic memory ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved