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0
votes
Fixed

[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll

MacOS

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Jan 20, 2018

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Version/s: 2018.1.0b3

Steps to reproduce:1. Open the project2. Make sure build target is set to Mac Standalone3. Make sure selected scripting backend is I... Read more

0
votes
Fixed

LWRP UI does not sort correctly in Scene View when UI Elements with diff...

Package: Scriptable Render Pipeline Lightweight

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Apr 15, 2019

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Version/s: 5.10.0

How to reproduce:1. Open attached project2. See the difference between Scene and Game view Reproducible with: 2019.1.0b6, 2019.2.0a1... Read more

0
votes
Duplicate

Some of the Editor text disappears when saving a Scene

Package: UI Toolkit

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Aug 11, 2021

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Version/s: 1.0.0-preview.15

Reproduction steps:1. Open the attached "project-1357319" project2. Open the "SampleScene" Scene3. Save (Ctrl/Command + S or File &g... Read more

0
votes
Fixed

NetworkServer.DisconnectAll() makes isActive false

Networking

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Jan 11, 2016

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Version/s:

NetworkServer.DisconnectAll() makes NetworkServer.isActive false. I does not stop the server from listening, so the server is then i... Read more

0
votes
Fixed

[Usability] Context name is difficult to read in Inspector when Editor t...

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Jun 26, 2025

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Version/s: 6000.0.52f1, 6000.1.9f1, 6000.2.0b7, 6000.3.0a1

Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Install Visual Eff... Read more

0
votes
By Design

Changes in Rect Transform are not applied to prefab variants

uGUI

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Jun 21, 2018

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Version/s: 2018.3.0a2

Changes in Rect Transform are not applied to prefab variants Steps to reproduce: 1. Create an empty game object and add Rect transfo... Read more

0
votes
Won't Fix

AssetBundleManifest has missing dependencies when "UseParallelAssetBundl...

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Jun 27, 2025

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Version/s: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the “IN-106222_Bundle_Deps“ project2. From the Menu bar select Tools > Test Bundle Builds3. Observe the ... Read more

0
votes
Won't Fix

MovieTexture not scaling to Mesh UV's correctly

Video

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Nov 27, 2017

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Version/s: 2017.3.0b11

MovieTexture does not fill the mesh completely. Download the test project here: https://oc.unity3d.com/index.php/s/Ds1Nr2IfXpkWMMQ O... Read more

3
votes
Fixed

Applying ProBuilder changes to the Prefab doesn't update other Prefab co...

Package: Probuilder

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Mar 28, 2024

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Version/s: 5.2.2, 6.0.1-pre.2

How to reproduce:1. Open the user-attached project “ProBuilderBugExampel”2. Open the “SampleScene” scene3. Select the “ProBuilder_Ex... Read more

0
votes
Fixed

An extra C# event is shown when creating two C# events on two temporary ...

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Aug 28, 2023

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Version/s: 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a3

Steps to reproduce:1. Open the attached user project "MulticastDelegate.zip"2. Make sure to change the path of the automatic memory ... Read more

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