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0
votes
By Design

Physics.Processing and Director.ProcessFrame causing degraded performance

Physics

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Jun 19, 2017

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Version/s: 5.6.1p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more

1
votes
Fixed

Particle System Lights Module does not generate lights if particle posit...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more

0
votes
Fixed

Particle trails snap to new place when switching simulation space during...

Shuriken

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Sep 05, 2016

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Version/s: 5.5.0b2

-e: see title and gif below -repro:--open attached project--open test scene--play test scene--select the trails example (bottom righ... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Duplicate

[Hierarchy V2] Dragging any scene in the Hierarchy window to the bottom,...

Hierarchy V2

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Dec 05, 2025

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Version/s: 6000.3.0a2, 6000.4.0b1, 6000.5.0a3

Steps to reproduce: Create a new project In Project window create multiple scenes Drag all the scene to the Hierarchy window Drag an... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

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Feb 03, 2020

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Version/s: 2020.1.0a22

1. Create a new project.2. Install ProBuilder through the package manager.3. Open the ProBuilder window. (Tools -> ProBuilder -&g... Read more

0
votes
Fixed

Worker threads for Enlighten are set up when launching a Server Build

Deployment Management

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Feb 27, 2019

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Version/s: 2018.3.0a7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more

0
votes
Fixed

[Player] Build won't launch on Mac if its name includes '&' or '<' char...

MacOS

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Dec 11, 2017

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Version/s: 2018.1.0b1

Build won't launch on Mac if its name includes '&amp;' or '&lt;' character while generating the build. If the same build is renamed ... Read more

0
votes
By Design

[Renderer] Mesh Particle Pivot offset adjustment based on particle size ...

Visual Effects - Legacy

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Dec 06, 2017

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Version/s: 2017.3.0b10, 2018.1

Looks like we were using size*size before, and now it is just size.(i.e. to make the particles appear in the same position, a size o... Read more

0
votes
Fixed

[TMP_Backport] TMP_SpriteAsset sprite icons don't match the name when in...

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Feb 26, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.11f1, 2023.3.0b8, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce: Open the project "IN-68950_TMProBug" Select DefaultIcons.asset in Assets → Resources Expand and observe the Sprite... Read more

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