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votes
Active

MPPM: Multiplayer Roles of virtual players default to "Server" which is ...

Package: Multiplayer Play Mode

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Mar 25, 2024

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Version/s: 1.0.0

[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2849]h3. Description Apparently when a new SystemData.js... Read more

0
votes
Fixed

Addressables' default build script ignores UNITY_SERVER define constant ...

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Jan 22, 2024

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Version/s: 6000.0.0b13, 7000.0.0a1

Reproduction steps:1. Open the attached “TestDedicatedServerBuild.zip” project2. Click File > Build Settings…3. Select Dedicated ... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Active

Hierarchy v2: [Reliability] Node flags getting reset when Entering playm...

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May 06, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

DescriptionHierarchy is showing node flags getting reset when Entering playmode(visibility, expand, etc), not sure if this is by des... Read more

0
votes
Fixed

Standalone Profiler crash when opened

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Jul 17, 2025

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Version/s: 6000.3.0a2, 6000.3.0a3

Steps to reproduce:1. Create new Unity project (e.g. 3D Universal) 2. Open the Search/Indexing Preferences page and enable "Index on... Read more

0
votes
Fixed

[Cloth] Stretching and bending stiffness of cloth gets clenched and does...

Physics

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Jun 14, 2019

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Version/s: 2019.2.0a7, 2019.2.0a10

Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to reproduc... Read more

3
votes
Fixed

[HDRP][Shadergraph] Texture preview is only animated by time node in Pla...

Package: Scriptable Render Pipeline HD

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Sep 12, 2019

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Version/s: 7.2.0, 6.9.0

Steps to reproduce:1. Add paths to manifest.json of latest HDRP and Universal packages2. Open "New Shader Graph" and observe Same Te... Read more

0
votes
Fixed

Particle system does not Emit until a Fixed Timestep has passed

Visual Effects - Legacy

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Jul 23, 2021

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Version/s: 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Pause3. Press Play3. Step frame by frame4. Exit Play mode5. Change the Fixe... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
In Progress

Animation Rigging package Sample Scenes have broken materials

Package: Animation Rigging

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Oct 22, 2025

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Version/s: 1.3.0, 1.4.0

Steps to reproduce:1, Create new Unity project using empty URP 3D Template2. Open Package Manager window3. Find and install “Animati... Read more

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