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1
votes
Won't Fix

Inconsistency between Exported Results and Test Runner Window when using...

Package: Test-Framework

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Feb 09, 2024

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Version/s: 1.4.2, 1.4.3

Reproduction steps:1. Open the attached “TaskTestsInternalException.zip” project2. Open the “Test Runner” Window (Window > Genera... Read more

1
votes
Fixed

[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...

tvOS

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Mar 14, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Fixed

[HDRP Wizard] Incorrect location of hdrp default settings.

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Jul 14, 2025

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Version/s: 6000.3.0a3

Steps to reproduce: Open HDRP wizard See General settings and configuration checking. This should be on Editor > Preferences >... Read more

1
votes
Fixed

Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...

URP Features

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Jan 11, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more

0
votes
Fixed

[iOS] Development Build throws NullReferenceException when Input System ...

Package: Scriptable Render Pipeline Core

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Sep 25, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project ("repro_2022.1.0a10.zip")2. Build and Run on an iOS device Expected result: NullRefere... Read more

0
votes
Fixed

Multiple '-' symbols are allowed to appear in a row when inputting '.' i...

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Apr 17, 2025

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Version/s: 2022.3.61f1, 6000.0.47f1, 6000.1.0f1, 6000.2.0a9, 6000.3.0a1

How to reproduce:1. Open the “Test_Dropdown“ project2. Open the “SampleScene“3. Build and Run for Android4. In the second from the t... Read more

0
votes
Duplicate

[IL2CPP] UnityEvent<> does not get invoked

Serialization

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Dec 16, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more

1
votes
Fixed

[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...

UI

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Jan 04, 2016

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Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more

0
votes
Fixed

[Android] Permission window is not shown when using a Build App Bundle (...

Package: ARCore

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Jul 08, 2025

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Version/s: 6.2.0

How to reproduce:1. Open the “ReproProject.zip“ project2. In the “Edit &gt; Project Settings &gt; Player &gt; Publishing Settings“ e... Read more

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