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11
votes
Fixed

[URP][OpenGL] CommandBuffer: built-in render texture type 3 not found wh...

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Jun 21, 2024

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Version/s: 6000.0.8f1, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: 1. Create a new URP 3D template project 2. Focus the Game view 3. Observe the Console Actual results: CommandBuf... Read more

12
votes
Not Reproducible

"Connection to the Update server failed" error appears when trying to up...

Themes

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Jun 28, 2018

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Version/s: 2017.4.3f1

To reproduce:1. Open new project;2. Go to Help > Check for updates Actual result: In the opened window error appears: "Connection... Read more

15
votes
Not Reproducible

Crash in ImageFilters::Blit when Calling Graphics.Blit(destination, null)

Shaders

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Jan 16, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached project;2. Open "shaderTest" scene;3. Add "CameraShaderBehaviour" script to main camera;4. Toggle "Use... Read more

24
votes
Fixed

[iOS] Build&Run doesn't work with Xcode 7 and 7.1

iOS

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Sep 17, 2015

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Version/s: 5.2.0p1

With5.2.0p1 (cd0778e591b3)5.3.0a4 (5bdabab09322)you’ll get: “Unity xcode plugin has not current Xcode in its compatibility list.” Wi... Read more

17
votes
Fixed

[IL2CPP][iOS] Expected class name error when deploying to iOS device

IL2CPP

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Mar 24, 2016

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Version/s: 5.3.4p1

To reproduce:1. Open attached project2. Build for iOS3. Try to deploy to iOS device using Xcode Actual behavior: failed deployment a... Read more

25
votes
Fixed

TextMeshPro Distance Field Overlay shader invisible in HDRP

Package: SRP HD Template

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May 20, 2019

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Version/s: 7.0.0

Steps to reproduce:1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new TextMeshPro (TMP) 3D object... Read more

16
votes
Duplicate

Editor runs out of memory and crashes when building Addressables [Sprite...

Package: Scriptable Build Pipeline

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Jun 10, 2021

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Version/s: 1.18.9

How to reproduce:1. Open the attached project (5GB zip file, it takes ~4 hours to build the Library and load!)2. Go to Window > A... Read more

19
votes
Duplicate

[WP10] Game freezes without any output in Debug mode

Windows Store Apps

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Feb 05, 2016

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Version/s: 5.3.2f1

Reproduction steps: 1. deploy the game to a Windows Phone 10 (Nokia Lumia 920)2. Start playing the game (Turotial or main game)3. At... Read more

14
votes
Fixed

[Android]LoadScene is very slow if APK is split in 5.4

Android

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Aug 23, 2016

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Version/s: 5.4.0f3

To reproduce:1) Open attached project2) Make sure it has "Split Application Binary" set in Player settings3) Build and run on device... Read more

16
votes
Fixed

[OpenVR] Entered playmode with unsupported gfx api = crash

VR

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May 23, 2016

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Version/s: 5.4.0b19

repro settings: - OpenVR is preffered SDK- OpenVR supported headset is plugged in (CV1 or Vive)- Graphics API auto is unchecked and ... Read more

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