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"Connection to the Update server failed" error appears when trying to up...
To reproduce:1. Open new project;2. Go to Help > Check for updates Actual result: In the opened window error appears: "Connection... Read more
[IL2CPP][iOS] Expected class name error when deploying to iOS device
To reproduce:1. Open attached project2. Build for iOS3. Try to deploy to iOS device using Xcode Actual behavior: failed deployment a... Read more
Editor runs out of memory and crashes when building Addressables [Sprite...
How to reproduce:1. Open the attached project (5GB zip file, it takes ~4 hours to build the Library and load!)2. Go to Window > A... Read more
[XR][Oculus GO][Oculus Quest] Using GrabPass results incorrect shader re...
To reproduce:1. Open attached project "TestSinglePass.zip"2. Build and run for Oculus Quest3. Observe results via device Result: lef... Read more
[WP10] Game freezes without any output in Debug mode
Reproduction steps: 1. deploy the game to a Windows Phone 10 (Nokia Lumia 920)2. Start playing the game (Turotial or main game)3. At... Read more
[OpenVR] Entered playmode with unsupported gfx api = crash
repro settings: - OpenVR is preffered SDK- OpenVR supported headset is plugged in (CV1 or Vive)- Graphics API auto is unchecked and ... Read more
[Android]LoadScene is very slow if APK is split in 5.4
To reproduce:1) Open attached project2) Make sure it has "Split Application Binary" set in Player settings3) Build and run on device... Read more
TextMeshPro Distance Field Overlay shader invisible in HDRP
Steps to reproduce:1. Create a scene using Create -> HD Template Scene. Open the scene2. Create a new TextMeshPro (TMP) 3D object... Read more
Memory leak when shadows are turned on (5.2 regression)
To reproduce:1. Open the project in "repro.zip"2. Open the scene "testscene"3. Build it to windows4. Open task manager5. bring the b... Read more
Lights only visible in left eye in VR when using built-in pipeline
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SampleScene“3. Make sure VR headset is connected a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes