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[RayTracing] Crash when the Player is closed
Reproduction steps:1. Open the attached project “AltCrash”2. Build and run the Player (File > Build And Run)3. Open the Player an... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
[Shadergraph] Reordering enum entries causes the enum to change in the m...
Repro steps:1. Create a shadergraph2. Create an enum keyword3. Drag the keyword onto the graph and plug it into base color4. Make th... Read more
Authentication Plugin iOS SafariView has no safeguard when building for ...
How to reproduce:1. Open the “TestTVOSAgain.zip“ project2. Open the “SampleScene“3. Build for tvOS4. Open the “Unity-iPhone.xcodepro... Read more
System using 'Runtime mode' has more particles and looks differently
Repro steps: Import the attached project and open the VFXURPLit scene Open the LitURP VFX and observe the number of particles in the... Read more
imported SkinnedMeshed get broken when default scale value is zero
How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more
[Canvas] [Image] Size and rotation of child image inside canvas changes ...
Reproduction steps:1. Open attached Unity project.2. Open "CanvasError" scene.3. Select "Cube > Canvas" game object in the hierar... Read more
Missing new animations in Clips section when replacing FBX file with Loo...
Animation clips are updated properly in the importer when updating an FBX file containing additional clips, but if you change an opt... Read more
SerializeReference does not update references when the generic field typ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open TestBehavior.... Read more
Crash on YAMLRead::TransferTypelessData when opening project
How to reproduce:1. Open the user's attached project Expected result: The Editor opens the projectActual result: The Editor crashes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size