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GameObject appears as "deleted gameobject" in Hierarchy when importing a...
How to reproduce:1. Open attached project "IN-121121"2. Open "LoadModelFromZipFile" Scene3. Enter Play Mode4. In Game View, press "L... Read more
Importing certain FBX model crashes editor
Steps to reproduce:1) create new unity project2) import users attached fbx modelEditor crashes. Regression started: 5.3.1f1 Read more
Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...
How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more
"Activity <activityName> has leaked ServiceConnection" errors when calli...
Steps to reproduce:1. Open QA attached project2. Build and run on a device3. Click 'unload' button-- Inspect logcat of the message:A... Read more
DebugUI.Button does not invoke action when clicked
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“3. Enter the Play Mode4. In the Gam... Read more
Add component RectTransform can't be undone for a prefab instance in hie...
To reproduce:1. Create a new project.2. Create empty GameObject.3. Make a prefab of it.4. Select instance of a Prefab in Hierarchy, ... Read more
CPU feature checks (Avx.IsAvxSupported) are ignored when building projects
How to reproduce:1. Open the attached “IN-82889” project2. Select File → Build Settings3. Build the project4. Observe the result Exp... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
ContactPoint2D.normalImpulse returns a high value when touching the wall...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Test.unity” Scene3. Enter the Play Mode4. Mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping